Entering Closed Beta

Today, we’re excited to announce that Craft is officially entering closed beta, and we’re inviting the first wave of beta users.
Here’s what you can expect:
Invites will roll out gradually. We’re starting with an initial wave of ~50 players, and each wave will get larger from there. Over the coming weeks, we expect to be inviting hundreds of players at a time.
You must be on the waitlist to receive an invite. This means joining either through your Friends & Fables account settings or through the Craft landing page at https://www.craftrpgs.com.
Closed beta is meant for early adopters. Craft is still an early beta product, so you should expect bugs, rough edges, and things that may not work perfectly yet.
Multiplayer will not be available during beta. We plan to add multiplayer later.
Other core systems should be operational. Aside from multiplayer, the systems we’ve discussed in previous posts should be available in beta.
The platform will favour builders at first. In these early days, Craft will be best suited for people who are excited to roll up their sleeves, experiment, and figure things out. Players who prefer jumping into polished, existing content may find that the platform has limited content for now.
Games may need tuning. Some games may not behave correctly right away, and builders may need time to adjust their game master instructions before things feel smooth.
The alpha NDA is lifted. We will not be using an NDA for closed beta. Players are free to talk publicly about Craft.
Guides and tutorials are coming. For builders and players diving in headfirst, things may feel challenging at first as we all learn the platform together. We’ll be adding more guides, tutorials, and documentation in the coming days.
Craft Pricing Plans
As we explained in our last post, Craft will not have an unlimited plan.
In Friends & Fables, we were able to offer an unlimited plan because we controlled which LLM you could use and how much context was sent with each turn. Craft works differently. We give you the freedom to choose from a wide range of LLMs with very different costs, and you also have control over how much context you send each turn.
If we offered that level of flexibility with unlimited usage, we would not be able to run Craft sustainably.
That said, our goal is to be as generous as possible with AI chat while still building a sustainable business. We’re making a game, and we want people to actually be able to play it. A plan would not feel good if you paid $20 and could only play once a week.
Over time, we expect these plans to feel better and better. As models become better and cheaper, our goal is to make it so that daily usage limits become something most players barely have to think about.
Energy and Credits
Craft uses an energy and credit system. Energy and credits can be used interchangeably for AI generations but they accrue differently.
Energy comes with your subscription. Subscription plans give you more total monthly usage than buying the equivalent amount in credits. For example, the $20 credit pack gives you 2,050 credits, while the $20 subscription gives you a monthly maximum of ~ 3,000 daily energy (~50% more!).
Energy usage resets daily. Your subscription energy is divided into a daily allocation. On days when you are unable to play, a portion of your unused energy, up to a percentage of your daily allocation, will roll over to the next day.
Credits are stackable and do not expire.
For daily play, we recommend a subscription. If you expect to play regularly, the subscription will usually provide better value.
For occasional play, we recommend credit packs. If you only play one or two sessions a week, credits may be the better fit.
So how much usage do energy and credits actually get you?
It depends on the models you choose, how much context you use, and what you are doing in the app. We’ll have more accurate numbers once more beta testers are using the platform, but based on alpha, here is what we currently estimate for the $20 Starter plan:
Around 100 images per day, or about 3,000 images per month, on z-image-turbo at 1 credit per image.
Around 50–100 turns per day on Minimax 2.7, our default model. Alpha testers have reported being able to play for at least a few hours per day on this model.
Subscriptions
These will be the Craft subscription plans at launch in the beta. These may be subject to change and be adjusted as we learn more throughout the beta period and additional plans may be introduced in the future.
During the initial Beta period there will be no free tier since F&F subscribers will get a free month, but a limited free tier will be introduced later in the future.

Credit Packs

Free 1-Month Subscription for Friends & Fables Subscribers
In many ways, Craft is the spiritual successor to Friends & Fables and wouldn’t be possible without the support of F&F. As a thank-you for your patience and support, we’re giving every eligible Friends & Fables subscriber a free one-month subscription to Craft.
Here’s how to redeem it:
Sign into your Friends & Fables account and go to your account settings.
If your account is eligible, meaning you currently had an active subscription as of May 22 2026 or ever had one in the past, you’ll see a section about Craft promo codes and a button to join the code waitlist. Friends & Fables subscriptions activated on May 23 2026 or later will not be eligible.

After clicking join, or if you already signed up for the Craft waitlist on the Craft site, you will be on the list and will be later notified by email when your subscription code is ready.

When your code is available, you’ll receive an email to come back to the account settings and redeem your code. You can choose to redeem this code at any time, but once you click “Redeem” it will generate a code that is valid for only 30 days. You can then use this promo code at checkout on the Craft site for 100% off your first month.


Since this is a subscription, please make sure to cancel after checkout if you do not want it to renew and charge you the following month.
One other important heads-up: if you choose to upgrade while a 100% promo code is active, Stripe charges the full cost of the new plan instead of only the difference between your old and new plans. Unfortunately, this is how Stripe handles upgrades, and it is not something we can adjust on our end.
Here is how the Craft codes are assigned:
If you are a Friends & Fables Starter subscriber, you will receive a code for Craft Starter.
If you are a Friends & Fables Pro subscriber, you will receive a code for Craft Starter plus a code for a 1,000-credit pack to make up the $10 difference between plans.
If you are a Friends & Fables Legend subscriber, you will receive a code for Craft Plus.
If you are not currently an active subscriber but subscribed at any point in the past, you will receive a code for Craft Starter.
To receive a code, you must join the waitlist before June 7, 2026.
Thank you again to everyone who has supported Friends & Fables and Craft. We’re excited to finally start bringing players into the closed beta and to keep building this with you.